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Also, replace the Nukara defense trait with the Iconian T2 heal trait. This is an evolution / completion of my build for the Ateleth Dreadnought Cruiser. This is my current build with the Ateleth Dreadnought Cruiser. I'm always fired at with the +th consoles and the Attract Fire stance so all tac cooldowns are on globalAft Weapons | Phased Biomatter Beam Array Mk XIV [CrtD]x3 | VR | Kinetic Cutting Beam Mk XIV | VR, Omega Adapted Borg Technology Set 2pc (1/2) | Phased Biomatter Beam Array Mk XIV [CrtD]x3 | VR | Phased Biomatter Beam Array Mk XII [CrtD]x2 [Dmg] | VR, not upgraded to Mk. That's really all I can see that could be tweaked, lovely build!I don't have that trait yet ! The ship featured a hydrodynamic, swept-wing hull structure and a large hangar bay in the primary section that could be used to carry other starships. By the early 25th century, Ateleth-class starships had been upgraded to serve as carriers and were much larger than their older cousings. Build Description. The orientation of the build is more focused towards tactical performance (mainly boff powers / traits) than the previous version because I really had zero trouble staying alive.Parsing : 49k DPS, achieved two times in two trialsI don't know how to optimise my piloting in ISA (I only play that particular STF once a month tops, no need for omega marks or BNPs)Almost no gear is Epic, no [PEN] mods on the weaponsThe potential while used by a non-lazy, experienced-with-ISA pilot is MUCH higher.Bonus Accuracy : 27% Critical Chance : 19.4% Critical Severity : 107.6% Flight Speed : 32.4 Turn Rate : 13.2 deg./sec.There are probably some suboptimal choices here and there in this build, all criticism is very welcome !I do have one semi-related question : can we still get invited to other fleets holdings to make good use of their better-developped holdings to buy the trait slots ? With this setup and 0 Skill points spent in Threat Control, i am able to at least pull aggro from a 60k DPS player, I haven't tested with better (not that esay to find :) ) This ship is meant to face without problems all the contents of the game in Advanced difficulty (I don't do Elite much, I could but the NPCs are just PV bags, it looses a bit of fun) As until now, it has performed very well, demonstrating a solid DPS and a very good tanking capacity. Press question mark to learn the rest of the keyboard shortcuts This is an evolution / completion of my build for the Ateleth Dreadnought Cruiser. For the Hangar Pets, I am trying out these new ones given with the ship, I'm still not sure which is better between these and the MobulaiSeeing thsoe threat generators reminds me of how much I need to switch mine out for -threat on my Varanus... (I bought the wrong ones by mistake)Very nice build! For announcements on Mobile please see the “About” TabPress J to jump to the feed. This is my current build with the Ateleth Dreadnought Cruiser.
While equipped, you will be able to coordinate a strike via subspace vortex, using this unique beacon technology conceptualized by the Xindi-Arboreals. This beacon will open a subspace vortex through which a swarm of kemocite-tipped warheads will be launched at nearby foes. It is aimed at being able to take and hold aggro from most situations, survive, and then squeeze as much DPS as possible. tomorrow will be the day though, i'll test it out and edit if I change. Xindi-Primate Ateleth Dreadnought Cruiser - Polyvalent build. The Ateleth class was a tier 6 Xindi-Primate dreadnought cruiser in service since at least the 22nd century. Press question mark to learn the rest of the keyboard shortcuts It is aimed at being able to take and hold aggro from most situations, survive, and then squeeze as much DPS as possible. I don't need Zemok thanks to Reciprocity. I might try out the DEM3 although I was not convinced by it when flying another ship. I am however always trying to improve so if you see some inconsistencies or better options, please express them :) I have two copies of TT because lack of other options and Bonus Accuracy : 27% Critical Chance : 18.4% Critical Severity : 113% Flight Speed : 38.2 Turn Rate : 12.6 deg./sec.Improvement plans : Upgrading science consoles and last gun, getting a second SRO Bridge Officer.