Just get my first legendary upgrade for my Hakuryu. Lazy me didn't see that said officially anywhere. Her main guns had overwhelming firepower. ∞ I came back to wows this week and saw several persons talking about legendary upgrades in various posts of this forum. The upgrades mount and demount like other upgrades (only one upgrade in a slot at a time) in slots 5 or 6, depending on the ship. [OCTO] 1.
Means the only things outspotting you are kagero/harekaze/asashio (5.4), yugamo/Cossack (5.5) and equal with shima (5.6).
but in random games, at the average range of 15km, my accuracy never goes below to %40... (and for me this number was a aboveaverage-good battle before the upgrade)
Exactly, maybe 5 of them are really worth the grind. For randoms I go for cap contesting - BFT and for CB you put all on stealth and torping, therefore TAE.
If they were straight buffs, everyone would use them. From what I saw the upgrades are mainly sidegrades. You get crappy concealment on that one but I'm hoping the tankiness will offset that.
–24% to main battery maximum firing rangePros: The trump card of Republique is the quick reload of her main batteries.
I just need one more, Mino reload and shima torps on Moskva.. thats all.. nothing much.. [OCTO] It has to be GLORIOUS!!! With the torpedo and the legendary upgrade, always with the 10'5 km torps, the long radars ships with those torps are a headache
[OCTO] Could have made it like a campaign-design, those have the option to never end ... WG wants to fix this and I think this first crack at it is a good one.
I do l only play a few quality games a day max. [THESO] If you still have old 910, not sure if you need to do the 940 upgrade first or goes straight to 970. [THESO] I'll use the gun reload module anyway (torp launchers seem to be made of crystal as it is) and thinking about using the Fletcher torps in order to get a decent torp reload.
You get crappy concealment on that one but I'm hoping the tankiness will offset that. Just play a game with your tier X ships and they'll show up as "personal assignments" in your mission tab. What are they and more importantly, how … If the modules were straight nerfs no one would use them. I read it as well. Hope so as I'm nowhere near finishing any of the modules!!
Cant find it , not in slot 5 or 6 or anywhere ele. (feel like tagging WG, but may better 1st off have a glimpse on what the forum thinks)
However, with my captain build with CE and RPF I can use either BFT or TAE, not both. in my case i sit on all t10's, of which several i did play kinda close to what i would imagine as dedication. I really hope it doesn't reset your progress!!! ∞
Mighty MO). Your thoughts?
If you do get spotted, or choose to engage then you still have decent firepower, albeit less than a non legendary gearing. The missions list an end day of Dec 31st, 2018, but the devs have said that is a limit of how missions work and the Unique Upgrade missions will continue into 2019. What are they and more importantly, how can I have access to this? We are not leaving each other.. all of us going to the same place :)
However, some are straight up upgrades while others are not worth the installation. At least, that is how I see it.... Jump to: To log in, select the region where your account is registeredReplaces Propulsion Modification 1 and Steering Gears Modification 1.Replaces the Target Acquisition System Modification 1 upgrade.+50% to the risk of torpedo tubes becoming incapacitated.Replaces the AA Guns Modification 2 and Secondary Battery Modification 2 upgrades.+50% to risk of torpedo tubes becoming incapacitated. Can you please give any source of that info? In other words, team play or not? I tried some yolos and from time to time works, if you keep the right distance its a beast and the dogfighters still works
They say in what slot the upgrade goes, but I didn’t look up what upgrade I would replace with the upgrade. I wouldn't mind if former progress was taken into account, that would save me some time seeing as I prolly would have been finished With most of my ships except a few DDs and the CVs –18% to main battery loading time 2. Close to getting the Gearing LM. Exactly, maybe 5 of them are really worth the grind. Most likely they'll extend the date long before the current deadline comes.
I want to try it myself as well. Not too many games with this upgrade but think its a must be for gearing you can spot the shima a little before unless it seems to me I have only 5 T10’s, including Z-52, Hindenburg, Gr Kurfurst, Minotaur and Conqueror. In the Upgrades section of the Modules page in With Update 0.9.2 mission chains for Unique Upgrades are longer obtainable.
a slightly higher ROF when being shot down by the Death Star being visible to the entire solar system? [TTTX] Having loaded guns at that moment can be decisive.Cons: In exchange, Republique sacrific… I'll use the gun reload module anyway (torp launchers seem to be made of crystal as it is) and thinking about using the Fletcher torps in order to get a decent torp reload. Which means you can ghost other destroyers allowing your team to blap them, "winning" a cap without even firing/taking damage. Could have made it like a campaign-design, those have the option to never end ...
It's a russian ship after all.. By occupying Slot 6, these upgrades block some popular choices such as