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It takes the already very solid G.55 airframe, extends the fuselage and places a powerful DB 603 engine in place of the already good DB 605, and drops the two Breda 12.7 mm HMG's, which were fairly useless, to begin with. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You can usually catch them in short bursts though, especially in steep dives after they've been slowed down.New comments cannot be posted and votes cannot be castThis is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. The G.56 is adept at dealing with bombers thanks to its excellent performance and powerful armament layout that can easily tear through the large bodies of strategic bombers. Normal logic would dictate that you would simply bump it up to 5.7 BR. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. The nose cannon contains 50 more rounds of ammo than the wing-mounted cannons and will continue to fire after the wing-mounted cannons have run out of ammunition. All rights reserved. I havent seen any gameplay of it and am grinding towards it. But Gaijin operates without the notion of logic. r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Focus on performance upgrades to remedy a few of the G.56's weaknesses that are more pronounced when stock, such as manoeuvrability.
Generally speaking, it is a very responsive aircraft with good overall flight characteristics that can dominate the airspace if given the chance. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. If one is diving on you, you should take advantage of the aircraft's reduced roll rate due to high-speed compression, force an overshoot, and light them up during their zoom climb. Each wing-mounted cannon is armed with the same amount of ammunition, which means that all wing-mounted guns will fire together until empty. The G.56 is an enemy that you need to dispatch as soon as you possibly can, as even a singular one can be the most painful thorn in your side for the rest of the game. It is a generally safe idea to avoid these scenarios and climb to get your advantages back, and you won't be torn to shreds by the hordes of enemies that will flock to your location due to seeing you as easy prey.
All rights reserved. All trademarks are property of their respective owners in the US and other countries. © Valve Corporation. Both are kind of slow in a straight line, have awkward rolls (G56's is a bit worse), both accelerate quickly from stall speed to mid speed, but have very poor high speed acceleration in a straight line, both have great dive speed and performance, and both are maneuverable and both have above-average climbrates.I usually fly both the G56 and A7M the same way.
Why does this thing have a 30k repair cost, when the spit's have better performance with only 5k-15k repair costs? Jump to: War Thunder. It's vastly superior to all the Bf-109's in the game, and that's pretty accurate from German test flights of the G.56 prototype. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. Clipped-wing spits are also fairly different from the others. Despite the aircraft's stat card saying otherwise, the G.56 turns better than almost every aircraft it faces and turns especially well with energy. So def my favorite plane to fly is the g56 and i've figured out what i … And to be fair, the Spitfire Vc has an very high repair cost as well.It's a good plane, but a lot of people over-hype it.190s and 152s have superior roll by a significant margin109s are considerably faster, climb better, and retain energy better190s and 109s both accelerate better, especially the 109K4 and 190D9 at lower altitude.Because it still does everything well enough, with better turn-time than any 190 and most 109s, and a higher rip speed than a 109 at well and the compression isn't terrible.While being Italian, the planes I would compare it to the most are actually Japanese, namely the A7M2. Any tips? The Ta-152H is also very good, but lacks the G.56's maneuverability.I love it.
The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. War Thunder. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Naval spitfires are extremely good at lower altitudes, so are the LFs, Griffons are great at high altitude and are played more like BF109s albeit worse in verticals and better at turning. I climb to minimum 5500, and then just attack anyone who's slow. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. Your go-to tactic for engaging the aircraft should be Boom-&-Zoom, as it allows you to blitz them and take advantage of their relatively weak airframe. The War Thunder team would like to express our gratitude and remember Marco Oculisti. But it's MM is a joke. If planes Like F82s or P47ms etc do one pass and disengage, I let them leave since I can't catch them.