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Each stack provides 3% Critical Strike Chance. Starter. Stacks up to 70 times.PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max.
The damage increase from a random crit will benefit you a lot more against squishier teams than Qin's Sais but if the enemy team is fairly tanky you're going to want to take Qin's Sais.+15 Basic Attack Damage ROLE QUEST: CARRY Artemis struggles early game because she has trouble clearing the wave quickly and getting pressure in her lane. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. You receive 5 stacks for a god kill and 1 stack for a minion kill. If the target has over 2000 Health, the bonus damage scales up. 1 Patch 7.7. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. But shes who I'm good with. Browse Ullr pro builds, top builds and guides.
Does not include Knockbacks, Blinds, or Grabs.PASSIVE - Critical Strike bonus damage dealt is increased by 30%.Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. I don't play conquest tho, so this is build mostly used in Arena, Joust, Clash and Siege. Cooldown - 150s.Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.This consumable heals 125 Health and 75 Mana over 25 seconds.This consumable heals 125 Health and 75 Mana over 25 seconds.Using this item places a ward that lasts 60 seconds.
3 Stacks).PASSIVE - Your first ability cast gains 20% Physical Penetration. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. Hunter's Blessing +15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. I know... shes not that good.
Early Game. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. Kill or Assist Lane Minions or Enemy gods to gain stacks. Stacks up to 70 times.PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. What i build is this: Devourer's gauntlet, Warrior Tabi, Executioner, Rage, Toxic Blade / Witchblade (For bonus movement speed she needs in my opinion) and Deathbringer. (You can also get the Zapacorn, but I feel like it is more situational than the other two. Your source for all things Smite builds and the current meta. Cooldown - 130s.Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. Around the time when have enough gold to buy O-Bow is when Artemis' 3 does a really good chunk of damage at this point in the game especially if you've been fed a kill or two.Executioner is a definite pick up because of the stats it gives and is cheaper than Qin's Sais (2350g vs 2700).
Conquest only. You're first going to want to get Hunter's Blessing and tier 1 of Devourer's Gauntlets. Titan's Bane is simply here to help even further to shred through protections because at this point the solo lanes should be joining the fight with their natural protections and their defensive items so buying Titan's Bane will allow you to keep doing as much damage as possible to them.Depending on the enemy comp you will either want to go Qin's Sais or Deathbringer.Qin's Sais is normally what in my ranked games because late game you're going to have to worry about the supports and solos having massive health pools and Qin's Sais will help whittle them down faster than what Deathbringer can do.Deathbringer is chosen over Qin's Sais in some cases when the enemy team is mainly composed of squishy gods like a mage support or mage solo. Not a lot of damage but It always procs her passive so I build it about 3-4rth item for 15% more damage.
Cooldown - 120s.Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. +10 MP5 (CONQUEST) Artemis: The Late Game Hyper Carry Artemis Build Guide ... Main Build. Hunter's blessing is a must for Artemis in the early game because your main goal of playing the adc in duo lane is outfarm the enemy adc and one of the ways you can do that is getting last hits on the minions to get that bonus gold. Artemis is one of my favorite hunters to play because she dishes out an You're first going to want to get Hunter's Blessing and tier 1 of Devourer's Gauntlets. Conquest. Smite Source. Hunter's blessing will reward you for getting those last hits and when it is fully stacked you'll be able to see a notable difference in your basic attack damage vs when you didn't have it fully stacked.The next item you're going to want to complete is Devourer's Gauntlet to start stacking last hits for that item as well because more than likely when you have enough gold to buy tier 3 Devo's you will still be collecting stacks for Hunter's Blessing as well. It also powers up 4 as well to help deal damage when using it. I always build it on my Artemis (don’t play her much but when I do) frostbound.
Plus it …
You need to build power first, and then a but of pen/attack speed/crit later when you transition primarily from clearing minions to fighting gods. Hunter's Blessing. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.PASSIVE - Critical Strike bonus damage dealt is increased by 30%.Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Build Section.